![]() ![]() My theory was that they somehow find popular files through a means other than the source of the files (like this forum). I don't think it's so much the file hosts that care, it's the entertainment software association who mistake texture packs for some kind of copyrighted work and force file hosts to take them down. Current Xenoblade pack has near 10k and is still online. (01-29-2016, 01:28 AM)Bighead Wrote: A password does seem to help keep it online, my packs were usually taken down after about 2-4k downloads. For example, I chose the name "XbC Core v7.2" which could mean anything (a program? a plugin? a texture pack? porn?). ![]() And last, you should keep the archive file name cryptic enough that it doesn't shout "ZELDA TEXTURES". For a pack of this magnitude, it might be a good idea to add a simple password that users can remember like "zelda". 7-Zip also allows encrypting the file names so even if the archive is opened, the contents can't be viewed without the password. And as long as they can't open the compressed archive, there is no evidence that it contains copyrighted content (although custom textures do not breach any laws to begin with). (01-27-2016, 11:00 AM)Resus Wrote: BTW, I think it's better to lock the file with a password, if I remember correctly the texture pack of "Xenoblade Chronicles" was having issues in MEGA because of copyrights infringements and MEGA deleted the pack or something, this is why Bighead (and the other's) decided to lock the "Xenoblade Chronicles" texture pack with a password instead.Ī password does seem to help keep it online, my packs were usually taken down after about 2-4k downloads. ![]()
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